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ABOUT
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Game Characters · Heads
Creatures
OneHourCharacter · Unreal Engine
Digital Sculpting
Hands
3D Portrait · Likeness
EYES
Tree 3Dscans 4 SALE
Concept · Sketch
Team work: 2008 - 2015
Realtime 3D head - From Design to Rig - in 1 Hour
Realtime 3D head - From Design to Rig - in 1 Hour
From Design to Rig - in 1 Hour - Realtime Game 3D Character - UE
Realtime 3D head - From Design to Rig - in 1 Hour
From Design to Rig - in 1 Hour
Realtime 3D head - From Design to Rig - in 1 Hour
Y. Get a character like this - in 1 hour.
S. Realtime 3D head - From Design to Rig - in 1 Hour
From Design to Rig - in one hour
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Asian woman, fully rigged 3D character, Unreal 5
Stylized head sculpt in Zbrush, fully rigged 3D character Unreal 5 to Metahumans
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Fully rigged 3D character, Unreal 5
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Head sculpt in Zbrush, fully rigged 3D character, Unreal 5 to Metahuman
Zbrush, UE5, Mesh to Metahuman
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