BLACK FRIDAY 70% OFF for the BUNDLES

General / 24 November 2023


FREE 3D model until the end of October...

General / 17 October 2021

Hi folks,

FREE 3D model until the end of October 2021 

Sketchfab 3D preview scene


12 tree 3d scans were released on the marketplace:

Follow me on Artstaion More 3D models soon


 

6 heads to fast clone test, Maya

General / 23 September 2020

Characters heads from the Metro Exodus game. 

Marked by red dots the original meshes and original textures sets (used in the game). The rest heads made for the test and not used in the game. 

Not marked heads use textures sets from the marked meshes.

The vertical row on the right are the fast mesh blend + manual work

 

I hope you enjoyed the game :)




fitness girl, anatomy study

General / 23 September 2020

So, vacation. 

Let's back to a model I left many years ago.  

Personal project, work in progress. 

Zbrush sculpting, test render

Feedbacks and critique are welcome :)


Realtime Eyes in the Metro Exodus game

General / 16 August 2020

It was a cool challenge to build a new Realtime Eyes \ Complex-Shader inside 4a Engine. All who had tried or made eyes in their own engines - will understand. 

Here 2 links to remind, how previously character eyes look in the Metro games:   

link-1,   

link-2  

Below a few eye screenshots (2016-2020) from the Metro Exodus (game engine renders)


I was responsible for the new look of the human eyes in the Metro Exodus:  research, experiments, joint work with Programmer(Skynet), requesting to him the new features, + modeling, shading, texturing, in-editor setup all human eyes, etc.


The eye shader may well be the most complex shader in the whole project, even through not all of the results of our work ended up being used in the release version of the game.


Thanks, Skynet (Yuriy Sashchuk) for a good job!

Thank you 4A Games for this opportunity!


I hope you enjoyed the game :)

Cheers!




Creating a Professional Instagram Account

General / 05 July 2020

Hey, I decided to create a professional Instagram account and split my 3D work with my photos from life.

I will post digital sculpting, 3D art, my characters and tree scans there, especially in my spare time. 

So if you were interested in following my art please follow my professional pages on Instagram 

  

3D CHARACTERS & 3D PORTRAITS   @KoreybaArts  


2D ART
Sketches | Digital Painting | Concept Art  @Koreyba2D.art


TRADITIONAL FINE ART
Portraits | Skyscapes | Landscapes | Oil on Canvas ✏ Drawings  @KoreybaPaintings


TREE 3D SCAN STORE   IG: @Tree3DscanStore
3D Models + High-Resolution Textures | Photogrammetry image packs available for purchase at:
https://www.artstation.com/koreyba/store

https://koreyba.art/store




3D-Scanning Trees, Photogrammetry image packs and RAW 3D scans

General / 20 June 2020

Hi folks,

I’d like to drop a few lines about photogrammetry I’ve been using periodically since 2014. Today, let’s talk about 3D-scanning trees.

Below are a few renders of the realized Raw 3D scan (3D model + color texture)  Ancient Olive Tree #2 





In my childhood, I used to draw trees a lot. Now, mostly during vacations, I take photos of trees as a hobby as work with a camera outside is quite enjoyable and helps one recover from work at the office. Using a DSLR camera and walking around the object selected for the photogrammetry process, I take a lot of pictures. 

In 2019, instead of traveling, I used the long Christmas holidays to start preparing my photogrammetry image packs collected over the course of 5 previous years - for sale on the Artstation Marketplace.

Below one of the photos from the photogrammetry image pack that was used to create the model and texture above. 

Making 3D models from photogrammetry data takes many days’ worth of computer time. It's hard to say when I'll find time to make 3D models from the other collected image packs. Years go by as tree data sets quietly sleep on my hard drives. That's why I decided to share the photogrammetry image packs with you instead of waiting for the unidentified point in the future when I get around to make the 3D models out of them.

So, 25 photogrammetry image packs were uploaded to the Artstation Marketplace



I believe, there are many Artists who could use these data sets in their projects today or hereafter.

Mission 

Photogrammetry image packs allow you to build your own 3D scans, 3D assets or seamless PBR materials, using any photogrammetry software. You can find tutorials about photogrammetry and information about free or commercial photogrammetry software on the web.

These image packs can be useful for texturing and as references, as well.

Recommendations

Most of my image packs were shot in RAW (NEF) format and converted to JPG after shadows\highlights corrections. If you think some of the images are still dark, I recommend an additional shadows\highlights correction after baking albedo textures.

Request

If for some reason you can’t make your own 3D scan from my image packs, please let me know which one you’d like to buy as a 3D scan \ 3D model. Please describe your project's needs (RAW scan or Real-time asset, poly-count, textures size\count, albedo only or full PBR set, etc).

Send me a request for a specific tree (e.g. pine or oak), object, etc. Let me know which of the following is better for you - photogrammetry image pack, 3D scan, asset, or seamless PBR material?

Share with me 

I’d be grateful if you shared with me the screenshots or links to your projects using my image packs or 3D scans.

Thank you! 

Follow  IG:  @Tree3DscanStore

https://www.artstation.com/koreyba/store

https://koreyba.art/store