General's head. Game model from the "Metro Exodus", DLC1 "The Two Colonels"

Made in Spring 2019. I was responsible for the head, and hands, the whole process, from scan cleaning, retopology, sculpting, PBR textures painting, facial expressions sculping \ textures painting and setup in Game Editor.
Rendered in 4a Engine.
Concept art - by Vlad Tkach: https://www.artstation.com/feanture

Clothing was done by Dmitry Osipenko:
https://www.artstation.com/artwork/aRXZgz

IG: @KoreybaArts

IG: @KoreybaArts

facial expressions texture sets - in action

facial expressions texture sets - in action

skin shader is off

skin shader is off

tired face - texture set (skin shader is off)

tired face - texture set (skin shader is off)

tired face - texture set 
+ facial expressions texture sets - in action

tired face - texture set
+ facial expressions texture sets - in action

tired face - texture set

tired face - texture set

tired face - texture set

tired face - texture set