Hi, this is HUD male Arm from the Metro Exodus game (made in 2017). Screenshots rendered in the game engine (no RTX and backscattering simulation).
I was responsible for the following: scanning, cleaning, base, wrinkles (stress\relax) models sculpting, hair, PBR texturing process and setup in-game engine. I used Agisoft Metashape and a single camera for Photogrammetry.
I hope you enjoyed the game