Baron's dancer head, game model from the "Metro Exodus"

For this scan-based model, I did the following: Head and Card-Based Haircut modeling, Base and facial expressions models sculpting, set of wrinkle maps, retopology, PBR textures painting and setup in Editor.
Screenshots rendered in the 4a Engine (no backscattering simulation, no RTX).
More renders: https://www.artstation.com/artwork/GXzNYa

Concept Art by Anastasiia Tkach https://www.artstation.com/artwork/OyDn36

IG: @Koreyba.Art

IG: @Koreyba.Art