3D model of Barack Obama,
This product includes
Geometry
Textures
Some renders were done in Maya viewport 2.0 with Hardware rendering, especially to show this model in real-time renderings,
Some renders (detailed hair) were done in Maya 2015 with Octane Render shaders and HDRi light. For this file needed Octane render plugin,
The model is built to a real-world scale. Units used: Centimeters. Scene objects are organized by layers/Groups.
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