Detailed 3D Scan.
includes 3 variants of Geometry and 2 variants of Textures
- 500k tris mesh, 10 x 4096 px (PNG) Textures Albedo, Normal. Blender, FBX, OBJ, Maya 2014, 3dSMax 2014, ZBrush, MarmosetToolbag2. The generic type of UV mapping. This variant can be used in Real-time Engines and for Web apps.
- 500k tris mesh (OBJ) 4 x 16384 px (PNG) Textures Albedo, Normal. The generic type of UV mapping.
- RAW scan, Ultra HQ mesh 47 million polygonal tris (OBJ). This variant of the model has no UV mapping, used for baking normal maps for variants described above. Can be used for baking Displacement bump and for 3D print \ CNC, as well.
All meshes contain vertex color information. The third variant looks color-detailed even without textures.
Large vertical renders and Sketchfab scene you may see here