Detailed 3D Scan. mBJT05
includes 3 variants of Geometry and 2 variants of Textures
500k tris mesh, 10 x 4096 px (PNG) Textures Albedo, Normal. Blender, FBX, OBJ, Maya 2015, 3dSMax 2014. The generic type of UV mapping. This variant can be used in Real-time Engines and for Web apps.
2 million tris mesh (OBJ), 4 x 16384 px (PNG) Textures Albedo, Normal. The generic type of UV mapping. Check out more renders and Sketchfab scene.
RAW scan, Ultra HQ mesh 29 million polygonal tris (OBJ). This variant of the model has no UV mapping, used for baking normal maps for variants described above. Can be used for baking Displacement bump and for 3D print \ CNC, as well.
All meshes contain vertex color information. The third variant looks color-detailed even without textures.