includes variants of Geometry and Textures:
2.7 million polygonal tris mesh, OBJ, FBX-2014, Blender-2.82, Maya-2014, 3DsMax-2014 ZBrush-2019. The generic type of UV mapping. 2 x 16384 (PNG) Textures Albedo, Normal. (+resized to 8k)
16 million polygonal tris mesh (OBJ, ZTL). The generic type of UV mapping. 2 x 16384 px (PNG) Base and Flat color Textures and Normal maps.
Decimated to 8 and 4 million tris. (ZTL) All geometry variants have the same UV-mapping
You can make your own 3d scan. Check out Photogrammetry image pack