Smuggler's head from the "Metro Exodus" game

I was responsible for the scan cleaning, base and facial expressions models sculpting, retopology, UV-mapping, PBR textures painting, shaders setup in-game engine, preparing and setup facial wrinkle maps.
This model based on a real person, Ivan Kononenko which was scanned by https://ir-ltd.net/
Screenshots rendered in the game engine.
Clothing done by Eugene Gottsnake:
https://www.artstation.com/artwork/L2k1Z5

facial expressions maps in action

facial expressions maps in action

facial expressions maps in action

facial expressions maps in action

base texture set

base texture set

base texture set

base texture set

facial expressions maps in action

facial expressions maps in action

facial expressions maps in action

facial expressions maps in action

This face texture set or mesh, or whole head you can see in the game on different characters

This face texture set or mesh, or whole head you can see in the game on different characters

Ivan Kononenko. Photo by IR-LTD

Ivan Kononenko. Photo by IR-LTD

facial expressions maps in action (Stress\Relax)

facial expressions maps in action (Stress\Relax)

IG: @Koreyba.Art

IG: @Koreyba.Art