Few more screenshots with reduced FOV, rendered in game engine. As you can see reduced (sss) Skin shader effect because it depends on FOV in our engine. Previous screenshots you may see here https://www.artstation.com/artwork/XBD6W3
For this model, no scans were used. I was responsible for the following: base and facial expression models sculpting, retopology, PBR textures painting, setup in the game editor.
Thank you! :)
IG: @KoreybaArts
Olga's head designed together with talented Concept Artist Vlad Tkach: https://www.artstation.com/artwork/RYaoWX