Baron's head, 3D model from the "Metro Exodus" game

I was responsible for the following: scan cleaning, retopology, UV mapping, sculpting base and expression models, creating expression wrinkle maps, the texturing process, and setup in the game editor.
Concept Art by Vlad Tkach https://www.artstation.com/artwork/QzG6R4

Zbrush sculpting.     IG: @Koreyba.Art

Zbrush sculpting. IG: @Koreyba.Art

zbrush

zbrush