Hi, this is "Krest", I recently made for the Metro Exodus game. Screenshots rendered in the game engine. No RTX, no back scattering simulation. Feedbacks and critiques are welcome. Rigging and Animation done by 4a Games team. Concept Art by Vlad Tkach https://www.artstation.com/artwork/3ow0dY
For this scan-based model, I did the following: scan cleaning, retopology and wrap for the scans, UV mapping, base and expression models sculpting, model visual conforming with Concept Art, stress and relax maps for facial expression, all texturing process, skin \ eyes \ stress shaders setup in the game editor, etc.
Check out many screenshots from players of Metro Exodus game here: https://bit.ly/2CK6Jbo