One of the first scanned head for the Metro Exodus game, made in 2016. Screenshots rendered in game engine. No back scattering simulation, No RTX. Hair done by 4a Games team. Concept Art by Vlad Tkach https://www.artstation.com/artwork/gJG3rZ
3D model based on a real person, Actor Akhmed Esmurziev: https://youtu.be/WzEmRftcCvo
For this model I did the following: searching \ negotiating with actors, photo-scanning (single camera), whole photogrammetry process, scan cleaning, base and expression models sculpting, retopology, UV-mapping, whole texturing process, eyes, eyebrows, eyelashes modeling \ texturing, scars and bruises, skin, eyes shaders setup in-game engine, preparing and setup stress \ relax maps. Feedbacks and critiques are welcome.
Check out a lot of screenshots from players of Metro Exodus game here: https://bit.ly/2CK6Jbo