I was responsible for the following: base and facial expression models sculpting, retopology, eyes, card-based eyelashes and brows, PBR texture painting and setup in the game Editor, For this model no scans were used.
Reduced FOV renders here: https://www.artstation.com/artwork/1nB2aL
Olga's head designed together with talented Concept Artist Vlad Tkach https://www.artstation.com/artwork/RYaoWX